Create Timeout Object
From Director Online Wiki
It has been quite a problem for many to figure the correct syntax for timeout objects since Director MX 2004 introduced the distinction of scriptExecutionStyle. So here's a simple handler to create timeout objects independent of the current scriptExecutionStyle. Thanks to Alex da Franca for these bits.
on mCreateTimeout theName, theDuration, theHandler, theTarget dto = timeout(theName) if ilk(dto) = #timeout then return dto.new(theDuration, theHandler, theTarget) else return timeout().new(theName, theDuration, theHandler, theTarget) end if end
Simple example how to use the above in a sprite behavior:
property pTimeout on beginSprite me pTimeout = mCreateTimeout("myTimeoutName", 1000, #doSomething, me) end on endSprite me pTimeout.forget() end on mCreateTimeout theName, theDuration, theHandler, theTarget dto = timeout(theName) if ilk(dto) = #timeout then return dto.new(theDuration, theHandler, theTarget) else return timeout().new(theName, theDuration, theHandler, theTarget) end if end on doSomething me -- do whatever you want to do when the timeout occurs end