Projection of a vector over a plane
From Director Online Wiki
Copy and paste on a movie script:
----------------------------------------- on projectVectorOnPlane vect, planeNormal -- both parameters are vectors -- vect is the vector we want to project -- planeNormal is a vector normal to the plane (that defines its orientation) -- only returns void (error) if planeNormal is (0,0,0) -- otherwise, returns a vector -- by Iñigo de Gracia ----------------------------------------- if planeNormal.magnitude <> 1 then if planeNormal.magnitude = 0 then return void planeNormal.normalize() end if normalComponent = vect.dot (planeNormal) * planeNormal return vect - normalComponent end
--Luna1999 09:11, 26 September 2008 (UTC)