Sound Queue
From Director Online Wiki
Sound Queue
Usage:
queueSound( thefullpathsoundfile )
Teste for behaviors, events and so on:
if checkSound() then abort
on checkSound() global gSoundQueue, gPlayingNow queueSoundProcess() return (gSoundQueue.count > 0) end checkSound() on queueSound( thesoundfile ) global gSoundQueue if voidp(gSoundQueue) then gSoundQueue = [] end if gSoundQueue.add( thesoundfile ) end queueSound() on queueSoundProcess() global gSoundQueue, gPlayingNow if voidp(gSoundQueue) then gSoundQueue = [] end if if gSoundQueue.count > 0 then if not soundbusy(1) then if gSoundQueue[1] = gPlayingNow then gSoundQueue.deleteAt(1) gPlayingNow = 0 cursor = -1 end if if gSoundQueue.count > 0 then cursor = 4 gPlayingNow = gSoundQueue[1] sound(1).playFile(gPlayingNow) end if end if end if end queueSoundProcess